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From Sketch to Real Time Machine

This project showcases the complete journey of transforming a simple concept sketch into a real-time 3D machine.

Starting from initial hand-drawn sketches, the focus was on capturing proportions, silhouette, and overall functionality. The design was then developed using basic forms to build a solid structure, followed by detailed mechanical elements such as engine components, exhaust pipes, and industrial panels.

The final stage involved creating a real-time look by applying materials, textures, wear & tear, and cinematic lighting to achieve a realistic industrial aesthetic.

Orthographic views were prepared to ensure accurate proportions and to make the asset production-ready for game pipelines. This project highlights both high-poly detailing and optimization workflows, making it suitable as a game-ready asset.

From  Sketch to Real Time Machine Full Process

From Sketch to Real Time Machine Full Process